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Skulls

Modelled in Zbrush, rendered in Blender EEVEE, edited in Phtoshop.

I wanted to make a skull monster. I made a skull, then duplicated it, again and again and mushed them all together.

Skulls (final render).

Skulls (final render).

Blender Eevee (Viewport Shading Mode).

Blender Eevee (Viewport Shading Mode).